Research Engineer
@ Boston University
Jul 2024 - Current
Fulltime Aug 2025 - Current
At Boston University’s Wheelock Institute for the Science of Education (WISE), I play a key role in driving the technical development of three educational initiatives focusing on literacy interventions, game-based learning and generative AI integrations:
National Center on Improving Literacy: Led a full redesign and platform migration from Wix to WordPress, working with stakeholders to develop a new visual identity in Figma before implementing it from scratch using the Bricks theme as the sole developer. I now handle ongoing maintenance and continue building out new content and functionality.
NumberShire: Maintain and extend a Node.js backend supporting a Unity/WebGL math game, and manage a teacher and researcher dashboard that evaluates student gameplay to surface knowledge gaps and measure the impact of the games on learning. I deployed the inherited code for both services on a new OpenShift project using Kubernetes tooling.
Chan Zuckerberg Initiative-funded Research: Built a web game prototype for pronunciation evaluation using Azure Speech Recognition to assess player responses in real-time. Currently developing infrastructure to aggregate data across multiple sources into a holistic view of student performance, with a focus on making those insights actionable through visualization and generative AI.
Contract Jul 2024 - Aug 2025
During my initial time contracting with BU WISE, I explored the use of generative AI as a tool for coaching students through a game with feedback informed by their gameplay.
- HTML
- CSS
- JavaScript
- Git
- Unix Shell
- TypeScript
- Node.js
- Figma
- WordPress
- PHP
- Generative AI
- Kubernetes