
Blender Rig to Unity
- Blender
- Unity
For this tech demo I wanted to implement a pipeline from Blender to Unity that I would be able to rely on for future game development. The Rigify extension set up a good foundation that I could then tweak, after that I was more focused on how to organize animations and format them for Unity. I still have a lot to learn in this realm but it was a good way to dip my toes and expand my toolbox!
Here is a video of the model walking around in Unity with a little narration:
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Demo of rigged monkey walking around a scene in blender.
Demo of rigged monkey walking around a scene in blender.
I also put together a quick video of the Monkey race walking to “Class Historian” by BRONCHO
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Monkey model race walking to the song "Class Historian" by BRONCHO.
Monkey model race walking to the song "Class Historian" by BRONCHO.